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Paid Resources

🔑 filo_vehiclekeys

Item-based vehicle keys, theft, police and locksmith system for FiveM.

Buy on Tebex

Item-based vehicle keys for FiveM: physical keys and key fobs, ignition handling, lockpicking, hotwiring, NPC carjacking, a locksmith job, police dispatch and an admin panel. All outcomes are decided on the server and everything is tuned from shared/sh-config.lua.

Current version: 2.0.0. Framework, inventory, minigame, dispatch and target code lives in the open bridge/ folder, so you can adapt it to your server.

Features

Keys

  • Keys are vehiclekey items tied to a plate and a key ID; a new key ID instantly invalidates every old copy
  • Mechanical keys and keyless fobs (auto-detected for electric models, or per model)
  • Key fob UI: lock, unlock, trunk, panic, remote engine, convertible roof, summon, auto-lock and auto-start
  • Insert/remove keys from the ignition, hold to start the engine
  • Job keys: give a whole job access to a vehicle without an item
  • Keys for unowned vehicles are removed on despawn and after a restart

Theft

  • Lockpick and advanced lockpick with per-tier success chances, durability and alarm chance
  • Hotwiring with per-tier times and minigame difficulty
  • Difficulty tiers mapped by GTA vehicle class, with per-model overrides
  • Searching parked vehicles for keys
  • NPC carjacking: aim at a driver, hold them up, take the car and its key
  • Model blacklist per action

Police

  • Bypass for configured jobs (grade, duty, optional police_bypass item)
  • Dispatch alerts via ps-dispatch, a built-in notify + blip, or your own function

Locksmith & Admin

  • Key cutting, OBD fob programming and ignition repair
  • NPC store for spare keys when not enough locksmiths are on duty
  • /keyadmin panel to manage vehicles, key IDs, job access and keys

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