> filo_studios
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🍔 filo_consumables

In-game consumables creator. One ox_inventory item, with every food, drink, drug and medical item made in a panel.

Make every food, drink, drug or medical item in game instead of in config files. You register one item in ox_inventory, and each consumable made in the panel (/consumables) lives in that item's metadata: label, description, image, weight, uses, animation, props and effects.

Current version: 2.0.0, a full rewrite. Requires ox_lib, oxmysql and ox_inventory.

Features

SectionWhat you set
GeneralLabel, spawn name, category, description, image (ox image name or URL), weight, uses per item (bites or sips with a bar), cooldown, message after use
UsageProgress bar, skill check, skill check then progress, or instant. Whether failing wastes the item. A leftover item after the last use (for example an empty bottle)
Animation & propsPresets (burger, bottle, coffee, beer, smoke, pill, inject and more), any dict, clip, flag or scenario, and up to 3 props placed with an in-world gizmo editor
StatusHunger, thirst, stress, health and armor, added or removed instantly or over time
Screen effectsAnimpostFX, timecycle, camera shake and motion blur, for a duration
Shared boxCarry with both hands, place it in the world, and let anyone take servings until it runs out (for example a pizza box with 8 slices). Needs ox_target
Buffs & debuffsSprint and swim speed, movement rate, infinite stamina, health or armor regen or drain, damage taken, melee damage, walk style, stumbling, vomiting, night or thermal vision
  • Preview use, Test on me and Give me one buttons in the panel
  • Drunk and high levels that filo_police's breathalyser and drug test can read
  • Works with Qbox, QBCore and ESX (esx_status) for hunger, thirst and stress

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