Configuration
Item name, hold controls, shared boxes and intoxication.
Settings are in config.lua. Consumables themselves are made in the panel, not in config.
config.lua and the framework bridge in bridge/ stay unencrypted so you can edit them.
| Option | Default | What it does |
|---|---|---|
Config.Item | filo_consumable | The one ox_inventory item |
Config.Command | consumables | Opens the panel |
Config.AdminAce | filo_consumables.admin | Ace needed for the panel |
Config.Branding | Server name, logo, accent and background. Values left nil fall back to filo_ui | |
Config.MinDrainHealth | 110 | Health drain effects stop at this value |
Config.SeedExamples | true | Add three example consumables on the first start |
Holding items
Config.Hold: the words used for sips and bites, how close you must be to hand an item over
(giveDistance), the prompt position and its controls.
Shared boxes
Config.Share: placing and interact distances, render distance, how long a box stays
(lifetimeMinutes), the most boxes placed at once (maxPlaced) and the controls.
Intoxication
Config.Intoxication: the drunk and high levels and their effects, and whether players sober up
on death (soberOnDeath). These levels are shared through player state, so filo_police's breathalyser
and drug test can read them.
Lists in the panel
| Option | What it holds |
|---|---|
Config.Categories | Categories to choose from |
Config.Bones | Bones props can attach to |
Config.AnimPresets | Animation presets |
Config.Suggestions | Scenarios, prop models, timecycles, screen effects, walk styles and camera shakes suggested in the panel |
Config.Examples | The examples added by SeedExamples |