> filo_studios
Paid Resources

🔗 filo_joblib

Shared interactions for filo_police, filo_ambulance and every player. Included with both.

Shared interactions used by filo_police and filo_ambulance: hands up, carry, escort, vehicles, cuffs, rope, mouth tape, head bags, search, the job GPS, vehicle trackers and tracking bracelets.

filo_joblib is included in the filo_police and filo_ambulance downloads. Install it once and start it before either of them. Requires Qbox, ox_lib, ox_inventory and ox_target.

Features

Everyone

  • Hands up (filo_handsup, X by default): you can walk but not fight
  • Search or rob someone who is down, cuffed, tied or has their hands up
  • Tie up with rope someone with their hands up or down. Anyone can untie them, and tied players can still walk
  • Mouth tape (ducttape) mutes voice and radio until it comes off
  • Head bag (headbag) blacks out the screen until it comes off
  • Carry, escort, and put in or take out of vehicles someone who is down, cuffed or tied

Jobs (police and EMS by default)

  • Carry or escort anyone. Awake, free players are asked first

Police

  • Handcuffs as an item: soft cuffs (the suspect can walk) and hard cuffs (they can't move on their own)
  • Anyone can escape with a lockpick (cuffs only, skill check) or bolt cutters (cuffs or rope)
  • Cuffed or tied players stay that way after logging out
  • Job GPS: on-duty players with the jobgps item see each other on the map, with their MDT callsign
  • Vehicle trackers and tracking bracelets shown on the map. Criminals can find, jam or rip out trackers with a trackerscanner

Pages

On this page