Paid Resources
🔗 filo_joblib
Shared interactions for filo_police, filo_ambulance and every player. Included with both.
Shared interactions used by filo_police and filo_ambulance: hands up, carry, escort, vehicles, cuffs, rope, mouth tape, head bags, search, the job GPS, vehicle trackers and tracking bracelets.
filo_joblib is included in the filo_police and filo_ambulance downloads. Install it once and start it before either of them. Requires Qbox, ox_lib, ox_inventory and ox_target.
Features
Everyone
- Hands up (
filo_handsup, X by default): you can walk but not fight - Search or rob someone who is down, cuffed, tied or has their hands up
- Tie up with
ropesomeone with their hands up or down. Anyone can untie them, and tied players can still walk - Mouth tape (
ducttape) mutes voice and radio until it comes off - Head bag (
headbag) blacks out the screen until it comes off - Carry, escort, and put in or take out of vehicles someone who is down, cuffed or tied
Jobs (police and EMS by default)
- Carry or escort anyone. Awake, free players are asked first
Police
- Handcuffs as an item: soft cuffs (the suspect can walk) and hard cuffs (they can't move on their own)
- Anyone can escape with a lockpick (cuffs only, skill check) or bolt cutters (cuffs or rope)
- Cuffed or tied players stay that way after logging out
- Job GPS: on-duty players with the
jobgpsitem see each other on the map, with their MDT callsign - Vehicle trackers and tracking bracelets shown on the map. Criminals can find, jam or rip out trackers with a
trackerscanner