> filo_studios
Paid Resources🛒 filo_rewards

Installation

Dependencies, setup, controls and admin access.

Dependencies

ResourceRequiredUsed for
qbx_coreYesPlayers, money, vehicle list
ox_libYesCallbacks, keybinds, notifications
ox_inventoryYesItems and weapons
oxmysqlYesStorage
qbx_vehiclesFor vehiclesVehicles from the shop, level rewards and Tebex
nolag_propertiesOptionalSelling properties in the shop
filo_casinoOptionalSelling Lucky Wheel spins
filo_charactersOptionalExtra character slots from Tebex

Setup

Put filo_rewards in your resources folder.

Ensure it after its dependencies:

ensure ox_lib
ensure oxmysql
ensure qbx_core
ensure ox_inventory
ensure qbx_vehicles
ensure filo_rewards

Give your admins the editor permission:

add_ace group.admin filo_rewards.admin allow
Set your server name, logo, colours, Discord and store links in shared/config.lua (Config.Branding, Config.Discord, Config.Store).
Start the server. The tables are created automatically, and the shop is filled from Config.Shop on the first start. sql/install.sql is included if you prefer to run it yourself.

Player controls

ActionDefault
Open the menuF7 (rebindable in GTA key bindings) or /rewards
Turn quest tracker pop-ups on or off/questhud (remembered per player)

Things to check

  • Config.VehicleGarage must be a real garage name in your garage resource.
  • Item names in Config.LevelRewards and Config.Shop must exist in ox_inventory.
  • The goto quest coordinates are approximate. Check each one in game and adjust coords and radius if needed.
  • On roleplay servers with long standing scenes, raise Config.Playtime.afkMinutes or set it to false.
  • Item and weapon images come from nui://ox_inventory/web/images/<name>.png, and vehicle images from docs.fivem.net. Set a custom image in the shop editor to override them.
  • The leaderboard sends each row's citizenid to the client so gifting can reach offline players. Set Config.Gifting.enabled = false if you don't want that.

The UI is prebuilt in web/dist. When filo_ui is running, the header uses its logo.

On this page